3D artist hailing from south Wales
primarily focused on hard surface work.
(Weapons, Vehicles, Props, Environtment)
I'm a hardworking and motivated artist with a passion for game development, functionality and details.
Within my career I've worked alongside some of the best artists in the world developing key pipelines, artwork and workflows that have elevated my work to a Senior level.
I have a strong knowledge of lighting, shaders and technical work all evolving from a traditional art background, solving problems is something I strive at and has always been a strong focus for myself.
This website serves as both a portfolio displaying my works & as a platform for sharing information or developments I find myself working on.